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| Development Methods |
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Software Architecture |
The architecture of a software system refers to an abstract representation of that system. Architecture is concerned with making sure the software system will meet the requirements of the product, as well as ensuring that future requirements can be addressed. The architecture step also addresses interfaces between the software system and other software products, as well as the underlying hardware or the host operating system. |
Coding |
Converting a design to code may be the most obvious part of the software engineering job, but it is not necessarily the largest portion. |
Testing |
Testing of parts of software, especially where code by two different engineers must work together, falls to the software engineer. |
Implementation |
After the code is appropriately tested and approved, it is moved into production environment i.e. is made available for business use. |
Documentation |
An important (and often overlooked) task is documenting the internal design of software for the purpose of future maintenance and enhancement. Documentation is most important for external interfaces.
Software Training and Support
A large percentage of software projects fail because the developers fail to realize that it doesn't matter how much time and planning a development team puts into creating software if nobody in an organization ends up using it. People are occasionally resistant to change and avoid venturing into an unfamiliar area so, as a part of the deployment phase, it is very important to have training classes for the most enthusiastic software users (build excitement and confidence), shifting the training towards the neutral users intermixed with the avid supporters, and finally incorporate the rest of the organization into adopting the new software. Users will have lots of questions and software problems which leads to the next phase of software. |
Maintenance |
Maintaining and enhancing software to cope with newly discovered problems or new requirements can take far more time than the initial development of the software. Not only may it be necessary to add code that does not fit the original design but just determining how software works at some point after it is completed may require significant effort by a software engineer. About ⅔ of all software engineering work is maintenance[citation needed], but this statistic can be misleading. A small part of that is fixing bugs. Most maintenance is extending systems to do new things, which in many ways can be considered new work.[citation needed] In comparison, about ⅔ of all civil engineering, architecture, and construction work is maintenance in a similar way |
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